Earth nature field

V0.39

Bugs der Mac-Version / bugs of the mac version

Moderatoren: Balcer, Moderatoren Team

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MacLeoid
r_protector

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Beiträge: 237
Registriert: Do Apr 24, 2003 1:00 am

V0.39

Beitrag von MacLeoid »

Hi all

for the last days or weeks of my tester life on Tamar I installed the new version 0.39.

Installer was okay, no problems at all. I tested the updater and a fresh install also. Very kind.

Great pointer. :-)

It is possible to let the game start the console, at least as long as the client isn't for sale? A tester has to open the console by hand - sometimes it would be forgotten to start it.

It is possible that it's faster and smoother as the 0.37?

Oh, why I have no time no more....I'm very sad to leave.....the game makes great success....

Greets
Markus
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Godefroy
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Beiträge: 1691
Registriert: Mi Sep 11, 2002 1:00 am
Wohnort: Eternia

Beitrag von Godefroy »

Hi Markus,

there is no need to start the Console at all. (As long as no error occures.)
All text-output is directed to the log file without starting console.
You need this app only to view the log file.

In all other points I agree with you.
Client makes good success.
Installer works (and looks) great.

Only one thingy:
Michal, you promised to include right mouse button support in map screen with this version.
Forgotten it? ;-)

Any way. Great work!

Kind regards,
Christian
Balcer
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Beiträge: 111
Registriert: Do Apr 25, 2002 1:00 am
Wohnort: Poland

Beitrag von Balcer »

MacLeoid hat geschrieben:It is possible that it's faster and smoother as the 0.37?
Hmm... I do not get it. Can you explain what do you mean?
Godefroy hat geschrieben:Michal, you promised to include right mouse button support in map screen with this version.
Forgotten it? ;-)
No I haven't. Simply it's on the "to do" list still.

Michal
MacLeoid
r_protector

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Beiträge: 237
Registriert: Do Apr 24, 2003 1:00 am

Beitrag von MacLeoid »

Michal,

did you make some optimisation of the client? Can it be that the routines are a bit faster?

If not, may be the 'look and feel' of the client is now very great. With the right-mouse-button-support and other little things (like removing buildings) the client is near the finishing line.

I don't know if any of the old bugs (like crash-bug on the battle screen) still exist, perhaps I trip onto one while my last days...

Greets
Markus
Balcer
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Beiträge: 111
Registriert: Do Apr 25, 2002 1:00 am
Wohnort: Poland

Beitrag von Balcer »

MacLeoid hat geschrieben:did you make some optimization of the client? Can it be that the routines are a bit faster?
Actually I always try to do the port to be as fast as possible (but maintaining the ToT API compatibility is the main key though). The map screen is somehow optimized in v0.3.9. Overall responsiveness is improved by the mouse pointer implementation, i.e.. there are no redraws cased by the mouse clicking (actually there are more of them but they are not visible). The one thing I'm still not satisfied is the rain. I'll make it faster when I find a way to do it.
MacLeoid hat geschrieben:If not, may be the 'look and feel' of the client is now very great.
Nice to hear it. THX.
MacLeoid hat geschrieben:With the right-mouse-button-support and other little things (like removing buildings) the client is near the finishing line.
Patience please ;-) The cause of this delay is the need of maintaining Classic compatibility. Since there is no RMB event in the Classic I've implemented it as a Command-Click. And it is still used. But I'll fix it, I promise.
MacLeoid hat geschrieben:I don't know if any of the old bugs (like crash-bug on the battle screen) still exist, perhaps I trip onto one while my last days...
Battle screen is fixed.
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