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Buildings for a new town

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Jonas_1
r_galant

r_galant
Beiträge: 43
Registriert: Mi Jun 29, 2005 2:08 am
Wohnort: Québec, Qc, Canada

Buildings for a new town

Beitrag von Jonas_1 »

Hi,

I would like to know when a set a new town if some building are really usefull and if it is enough to have some just in one town. I'm thinking like a tavern, market hall, trade registry (since they can be used from other town), and school, bank, shrine, library where I suppose that one for all my realm can be enough, right ?

The only important building I think, could be the drill ground (and upgrades) for armies and town hall for settler and scouts plus buildings required to build them. I could also add a port (not able to build one yet).

Kind regards,
Baron Jonas
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Godefroy
r_saint
Beiträge: 1691
Registriert: Mi Sep 11, 2002 1:00 am
Wohnort: Eternia

Beitrag von Godefroy »

Hi Jonas,

all buildings have local effects. Some more, some less.
Harbour, drill ground and town hall are of course locally bound to enable
some actions. Other buildings (shool, library 'n stuff) make research easier.
The more, the better. Grave yard, healer hospital etc. will keep your local
people healty and alive. Think about it yourself. Surely you don't need all
buildings everywhere. But which buildings you want in which places,
you'll have to decide yourself.

Kind regards,
Christian
Jonas_1
r_galant

r_galant
Beiträge: 43
Registriert: Mi Jun 29, 2005 2:08 am
Wohnort: Québec, Qc, Canada

Beitrag von Jonas_1 »

Thanks a lot for the information.
Baron Jonas
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