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Army name already exists / Armeename besteht bereits

Bugs der Amiga-Version / bugs of the amiga version

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Biffordicus
r_order
Beiträge: 152
Registriert: Mo Okt 28, 2002 1:00 am
Wohnort: UK (Wiltshire! :)
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Army name already exists / Armeename besteht bereits

Beitrag von Biffordicus »

Greetings all

I havn't tested this on the PC version but in the latest Amiga client if I try to make a new army that has the same name as a previous army that is now no longer in my game (Orcs killed them) it doesnt let me.

So if forexample I had a army called "Fighters", then got killed off totally and I try to make a new army called Fighters it wont let me, it thinks that army name is already taken.

Presumably army names are not being deleted from a file somewhere when they are killed off/disbanded.

Cheers.
TTFN
Bifford the Youngest

aka: Nevyn Biffordicus (Biffordicus XVI)
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Godefroy
r_saint
Beiträge: 1691
Registriert: Mi Sep 11, 2002 1:00 am
Wohnort: Eternia

Beitrag von Godefroy »

Hi Biff,

depending on the fact, that I allways give my town guards the same name after one gets killed I should have allready seen this problem. But it hasn't occured yet.

Anyway. We'll watch out for this problem.

Kind regards,
Christian aka. Godefroy
Lucksi
r_order
Beiträge: 355
Registriert: Fr Apr 05, 2002 1:00 am
Wohnort: Ye olde isles

Beitrag von Lucksi »

I also know of this problem. I have tried several times to find out what leads to the point:

If you have an army that is named annex-10, then you can´t raise a new army that is called annex-1 regardless if you had one with that name before or not.

It has nothing to do with the army just being lost last turn, it´s just that you can´t name a new army the same (albeit shorter) than an existing army.

Same on the PC version BTW
Der Krug geht solange zum Brunnen bis Met im Hause ist
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