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Fehler
Verfasst: Mi Feb 09, 2005 7:53 pm
von Raif
Hallo
Ich habe einen Fehler gefunden den ich auch öfters
reproduzieren kann.
Seit heute könnte ich ein drill ground errichten.
(bauen könnte ich wenn ich genug Gold habe Mühlen,
Kornlager und ein drill ground.
Verlasse ich den Bauscrenn mit der Abbildung drill ground
mit 5-7 mal esc (zum Programm beenden)
erhalte ich die Meldung das das Programm wurde unerwartet
beendet.
Ich habe ein paar andere Stellen wie die Taverne ausprobiert.
Überall kann ich eigendlich das Programm mit ein paar
esc gut verlassen.
mfg
Ralf
Verfasst: Mi Feb 09, 2005 10:18 pm
von Godefroy
Hallo Ralf,
den Fehler kann ich im Moment mangels passender Daten nicht direkt nachvollziehen.
Starte bitte die Konsole (in den Dienstprogrammen) und lasse das console.log anzeigen.
Behalte das Programm geöffnet und starte dann den ToT-Client.
Reproduziere den Fehler und kopiere bitte den Output nach
Code: Alles auswählen
ToT started on Wed Feb 9 22:11:05 2005
Error messages starting with minus sign are not important.
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hier rein.
Ist da was wie das Folgende drin?
Code: Alles auswählen
2005-02-09 22:11:08.526 ToT DEBUG Mach-O[855] *** _NSAutoreleaseNoPool(): Object 0x3e406f0 of class NSCFString autoreleased with no pool in place - just leaking
Vermutlich liegts an der Animation, die Frage ist nur, woran genau.
Gruß,
Christian
Fehler
Verfasst: Mi Feb 09, 2005 11:25 pm
von Raif
Hallo
Jetzt bekomme ich keinen Fehler mehr.
Ich habe es mehrmals getestet.
Hier mal den alten Log von 1900.
.....
ToT started on Wed Feb 9 19:25:07 2005
Error messages starting with minus sign are not important.
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-DeleteFile: Can't delete file: data/BauScreenGeb.dat
-DeleteFile: Can't delete file: data/Waren.dat
-Open: Can't open the file: data/Luxus.dat, the errno is: 2
-Open: Can't open the file: data/MailIn/0000007b_06.smal, the errno is: 2
-Open: Can't open the file: data/Pop3Out/GameChunk.tot, the errno is: 2
-Open: Can't open the file: Map/M_3_158.map, the errno is: 2
-Open: Can't open the file: data/MapNames.dat, the errno is: 2
-DeleteFile: Can't delete file: data/MapNames.dat
-Open: Can't open the file: Bobs/Masken/ToTMaske_039, the errno is: 2
-Open: Can't open the file: Map/M_3_158.map, the errno is: 2
-Open: Can't open the file: data/POP3Out/00000017, the errno is: 2
-DeleteFile: Can't delete file: data/BauScreenGeb.dat
-Open: Can't open the file: data/BauScreenGeb.dat, the errno is: 2
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT started on Wed Feb 9 19:36:46 2005
Error messages starting with minus sign are not important.
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AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT started on Wed Feb 9 19:37:16 2005
Error messages starting with minus sign are not important.
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AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:37:41 2005
ToT started on Wed Feb 9 19:37:45 2005
Error messages starting with minus sign are not important.
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ToT ended on Wed Feb 9 19:38:02 2005
ToT started on Wed Feb 9 19:38:05 2005
Error messages starting with minus sign are not important.
-----------------------------------------------------------
ToT ended on Wed Feb 9 19:38:24 2005
ToT started on Wed Feb 9 19:38:27 2005
Error messages starting with minus sign are not important.
-----------------------------------------------------------
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:38:43 2005
ToT started on Wed Feb 9 19:38:46 2005
Error messages starting with minus sign are not important.
-----------------------------------------------------------
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT started on Wed Feb 9 19:39:34 2005
Error messages starting with minus sign are not important.
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AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:39:52 2005
ToT started on Wed Feb 9 19:39:55 2005
Error messages starting with minus sign are not important.
-----------------------------------------------------------
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:40:12 2005
ToT started on Wed Feb 9 19:40:14 2005
Error messages starting with minus sign are not important.
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AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:40:35 2005
ToT started on Wed Feb 9 19:40:39 2005
Error messages starting with minus sign are not important.
-----------------------------------------------------------
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:40:57 2005
ToT started on Wed Feb 9 19:41:01 2005
Error messages starting with minus sign are not important.
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AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:41:19 2005
ToT started on Wed Feb 9 19:41:23 2005
Error messages starting with minus sign are not important.
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AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT started on Wed Feb 9 19:43:54 2005
Error messages starting with minus sign are not important.
-----------------------------------------------------------
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:44:14 2005
ToT started on Wed Feb 9 19:47:58 2005
Error messages starting with minus sign are not important.
-----------------------------------------------------------
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:48:30 2005
ToT started on Wed Feb 9 19:51:18 2005
Error messages starting with minus sign are not important.
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AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 19:51:35 2005
ToT started on Wed Feb 9 19:51:39 2005
Error messages starting with minus sign are not important.
-----------------------------------------------------------
AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
WirelessScan timeout waiting for first scan result
ToT started on Wed Feb 9 23:12:09 2005
Error messages starting with minus sign are not important.
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AnimateGebaeude: Can't load anim file: Anims/Lager.CBAN
AnimateGebaeude: Can't load anim file: Anims/Camp.CBAN
-CloseTamarSFX: There is no such sound! ID: 170
ToT ended on Wed Feb 9 23:12:30 2005
.....
Nach 2300
habe ich jetzt nicht mehr geschaft das Programm zu absturtzt
zu bringen.
Ich werde mal weiter testen.
mfg
Ralf
Verfasst: Do Feb 10, 2005 1:01 pm
von Wolfen
Interessant wäre es auch einmal zu erfahren ob die Animationen einwandfrei funktionieren.
Verfasst: Do Feb 10, 2005 7:07 pm
von Cormac
Hallo Wolfen, die Animationen funktionieren, bei mir wenigstens, problemlos.
Gruß
Arno
Animationen
Verfasst: Do Feb 10, 2005 10:39 pm
von Raif
Also
bei mir lauft der Kundschafter,(mehr habt ich nicht)
die Mühle dreht sich in Bauscrenn, (Kornlager und das Camp nicht)
Auf den Stadtscrenn läuft das Wasser und die Wassermühle sowie Windmühle dreht sich.
Der Schreiber scheibt und das Feuer unter den Glaskolben ist an.
Im Brunnen läuft das Wasser.
So ich glaube ich hab alles.
Fehlt was?
(wenn ich den Fehlerbericht ansehe müste sich das Camp auch
bewegen. Das ist bei mir nicht der Fall.)
Ralf
Verfasst: Do Feb 10, 2005 10:46 pm
von Wolfen
Und welche Dinge fehlen noch im Vergleich zu den anderen Versionen ?
Verfasst: Do Feb 10, 2005 10:57 pm
von Cormac
Hallo!
Nur zur Überprüfung und Info:
Bei mir bewegt sich folgendes:
Startbildschirm - Wasserfall
Resistenz - Schreiber, Inhalt des Glaskolbens
Forschungsraum - Brunnen
Stadtkarte - Stromschnellen, Wasserrad, Mühle
Landkarte - Orks, Elfen, Wasser, Armeen und Kundschafter
Die Zwerge zeigen keine Animationen.
Gruß
Arno
Verfasst: Fr Feb 11, 2005 12:01 am
von Wolfen
Soweit alles korrekt...
Verfasst: So Feb 13, 2005 10:35 am
von Balcer
I do not know what you are talking about here ;-)
but there is a new client at:
http://www.tamar.net/secure/SmallUpdates/ToT-Client.sit
which is faster in the field of switching screens.
Hope you'll like it.
Michal
Verfasst: So Feb 13, 2005 11:07 am
von Godefroy
Hi Michal,
there were some cases, where the client unexpectedly quit.
This seemed to occure in some conjunction to playing the anims,
but could not be reproduced for sure.
I had also some dead ends and unexpected behaviour when switching screens.
May be this is already solved with the new client. I hope so!
Kind regrads,
Christian
Verfasst: So Feb 13, 2005 11:44 am
von Balcer
there were some cases, where the client unexpectedly quit.
This seemed to occure in some conjunction to playing the anims,
but could not be reproduced for sure.
Well, I did not observe it on my systems though. Lets track the bug further. I'm looking forward any crash reports then...
TIA,
Michal