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ToT 0.51r(8|9) under WinUAE 0.8.25

Verfasst: So Feb 29, 2004 5:26 pm
von Vicum
Recently I've installed the WinUAE (my A1200 fails :cry:). I've translated all
my programs with the emulator... however, when I select an UAE resolution
for to play ToT, some sections appear "bad" (without some GFX elements).
Somebody (Win)UAE's user have this trouble?

You can compare my UAE AGA vs UAE RTG screen here:

http://www.arrakis.es/~amidde/gfx/Snapshot01AGA.jpg
http://www.arrakis.es/~amidde/gfx/Snapshot02AGA.jpg
http://www.arrakis.es/~amidde/gfx/Snapshot01RTG.jpg
http://www.arrakis.es/~amidde/gfx/Snapshot02RTG.jpg

Regards

PD. Fixed the last link (29/2/04; 18:13 h)
040 / 8 MB CHIP / 256 FAST / 32 MB Graphics Board...
I will post my full configuration soon.

Verfasst: So Feb 29, 2004 5:41 pm
von Godefroy
Wow, have never seen things like that.

To verify these problems some Informations might be needed.
First some general Informations about your system and specific for this problem:
What version of Picasso96/RTG-System do you use?
What memory settings apply? How much Chip/Fast/Z3 - RAM is set by UAE?
Any other errors seen on your system?

Kind regards,
Christian aka. Godefroy

My configuration

Verfasst: Mo Mär 01, 2004 4:26 pm
von Vicum
My configuration is...

Picasso96API.library 2.300
rtg.library 40.3992
Kickstart 45.57
Workbench 45.2
setpatch 44.38

SmartCrash 1.3.3, Env-Handler 1.13, AHI 5.33

8 MB CHIP / NONE FAST / NONE SLOW / 256 MB Z3 FAST / 32 MB RTG
040 / 8 MB JIT / Fastest posible
ROM 3.1 / MapRom emulation enabled
Display Mobile Radeon 9000
1024 x 768 x 32 bits / VSync enabled / Vert.-Hor. centering enabled
Full Screen / Full Screen RTG / Line mode Doubled
AGA Chip Set / Fast Copper / Inmediate Blitter / Collision level full
Sound Enabled 100% accurate / 32000 Hz / Stereo

More info?

Regards from Hesperia