Verfasst: Do Nov 06, 2003 6:15 pm
Hi Michal
Sorry about this.....
First overview:
Did control the data folder cause of the file names (as written in the note for testers). Was all okay.
Then copied actual map/data to the new carbon folder and started up.
Whew...on the map screen it's very fast especially with activated borders....
But to the bugs:
-First time startet I had no sound, second time with sound, third time without, fourth time with, fifth time without....see it? Not with the classic.
- The "pointer-gfx-bug" is also carbonized - look at schreenshot - but a little bit different: this fault only happens if you move the mouse before a new screen has finished loaded and a second. This second long you can see this fault around yur pointer, then it diasappears. If you move your mouse after this time, then no gfx-fault is there. Also with the classic.
- Look at the map-screenshot: the town names are snipped at the border of an hexagon. Also with the classic.
- After exit ToT the desktop screen has sometimes the game-resolution and sometimes my normal-resolution (not reproducable). Not with the classic.
- Fatest bug: When I go into the "messages" screen and look at the battles: After looking to this "victory-or-loose-screens", exit with ESC to the battle screen, then ToT exists with no message. But now we have the logs of the system. I have copied it, look for the log into the bugrep.tot.rtf. Not with the classic.
This is the same message I sent to Michal directly with the files (bugreport and screenshots).
And I have to say: Very fast and smoother!
This was only a first overview, other things will follow....
Greets
Marc
Sorry about this.....
First overview:
Did control the data folder cause of the file names (as written in the note for testers). Was all okay.
Then copied actual map/data to the new carbon folder and started up.
Whew...on the map screen it's very fast especially with activated borders....
But to the bugs:
-First time startet I had no sound, second time with sound, third time without, fourth time with, fifth time without....see it? Not with the classic.
- The "pointer-gfx-bug" is also carbonized - look at schreenshot - but a little bit different: this fault only happens if you move the mouse before a new screen has finished loaded and a second. This second long you can see this fault around yur pointer, then it diasappears. If you move your mouse after this time, then no gfx-fault is there. Also with the classic.
- Look at the map-screenshot: the town names are snipped at the border of an hexagon. Also with the classic.
- After exit ToT the desktop screen has sometimes the game-resolution and sometimes my normal-resolution (not reproducable). Not with the classic.
- Fatest bug: When I go into the "messages" screen and look at the battles: After looking to this "victory-or-loose-screens", exit with ESC to the battle screen, then ToT exists with no message. But now we have the logs of the system. I have copied it, look for the log into the bugrep.tot.rtf. Not with the classic.
This is the same message I sent to Michal directly with the files (bugreport and screenshots).
And I have to say: Very fast and smoother!
This was only a first overview, other things will follow....

Greets
Marc